DIGFALL
Your drill has no brakes.
It falls under its own weight, grinding through the strata. Hit rock too hard to
cut and it slows, and slows, and stops — and that's your run. Twenty-eight
seconds, maybe forty. Then you spend what you dug up and drop again.
Follow the soft seam for depth, or break off it for treasure — you can't have
both. And something at 1300m looks back.
Controls: SPACE / tap to drop, and to punch through when you stall.
← → / A D / tap the sides to steer.
Plays in the browser. Free.
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ドリルにブレーキはない。
自重で落ちながら、地層を削っていく。削りきれない岩盤に当たれば減速し、
そして止まる ── そこがランの終わり。28秒か、40秒か。
掘り出したものを強化に注ぎ込んで、また落ちる。
深さを取るなら断層を辿り、宝を取るなら断層から外れる。両取りはできない。
そして 1300m には、覗き返してくるものがいる。
操作: SPACE / タップで落下開始、止まりかけたらタップで岩盤を突き破る。
←→ / A・D / 画面の左右をタップで移動。
| Updated | 28 minutes ago |
| Published | 1 day ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Kanpi |
| Genre | Action |
| Tags | Arcade, html5, mining, Pixel Art, Procedural Generation, Roguelite, Score Attack, Short, Singleplayer |
| Average session | A few seconds |
| Languages | English, Japanese |
| Inputs | Keyboard |
| AI Disclosure | AI Assisted, Code, Text |




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